Unster 371 Posted February 17 Share Posted February 17 If this game ever returns to Steam (or some other selling platform), this issue would be worth looking into. It's difficult to gain speed on hard dirt and you can hear constant wheel slip even in higher gears where slippage should be minimal because the truck is already moving and the torque is lower in higher gears. It seems that the physics model isn't taking into consideration the acceleration of the truck when calculating slippage. The chance of slippage would be highest when taking off from a stop in 1st gear, but here (in version 1.7.1) it seems just as likely or even more likely once the truck is already moving, as if there's some significant resistance pushing the truck back. 1 Quote Link to post Share on other sites
Unster 371 Posted February 18 Author Share Posted February 18 (edited) On closer look, the hard dirt where this happens isn't truly hard. It just looks hard before you drive on it. On truly hard dirt, the traction seems OK. So the problem isn't as big as I thought. It may be just a visual issue and map design. Perhaps this easy-to-break dirt should have a slightly different look, especially if it's meant to be sand. Edited February 18 by Unster Quote Link to post Share on other sites
oldman777 122 Posted Sunday at 05:21 PM Share Posted Sunday at 05:21 PM Also, the truck sinks out of the blue. Quote Link to post Share on other sites
Unster 371 Posted Sunday at 09:36 PM Author Share Posted Sunday at 09:36 PM (edited) @oldman777This part of the proving ground is actually labeled as a sand pit or something like that. So this part is supposed to be sand, in which case the behavior is correct. The problem is that it looks like packed dirt. So I think the solution is to give it a more proper texture, including on other maps if they have the same problem. Edited Sunday at 09:38 PM by Unster Quote Link to post Share on other sites
oldman777 122 Posted Monday at 07:40 AM Share Posted Monday at 07:40 AM Is it possible to make the mud like in the old versions so that the trucks don't sink into it? Quote Link to post Share on other sites
Unster 371 Posted Monday at 06:30 PM Author Share Posted Monday at 06:30 PM 10 hours ago, oldman777 said: Is it possible to make the mud like in the old versions so that the trucks don't sink into it? On the proving ground, I also preferred to have hard dirt in this area. I'm guessing Oovee introduced a new surface type (sand that initially looks like hard dirt) and that's what we have here. Fortunately there are still areas with true hard dirt. Quote Link to post Share on other sites
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