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DeltΔV last won the day on May 24

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About DeltΔV

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  1. Multiple strings for different languages are too long for their UI boxes. May I suggest: a) abbreviating them and having a strict character limit for new strings (which could take lots of time), or b) coding the UI such that it automatically extends based on the length of the inputted string (which would be more flexible)
  2. Couldn't have said it better myself. I'd like to add that along with improving the detail on previous trucks I'd like to see refinements to the few inconsistencies between trucks, physics, and other things. I think polishing the existing parts of the game is the best way (currently) to make the game as fun as possible.
  3. That's what the 'Continue' button is for. Unless you mean something else?
  4. Zane told us in the discord that the A-469 is being worked on, and he's waiting for the artist to send him pictures.
  5. Summary:- Skip night, slowly Type:- Gameplay Description:- If the player stops their truck at night and the driver goes into the sleeping animation, time moves a bit faster until the morning. Benefits:- A more pleasant way to skip time than the clock thing. Also could work in hardcore mode. Drawbacks & Potential Solutions:- Programming. Programming. References:- IRL, other sim games such as ETS2 & ATS
  6. Oh yeah, I forgot, I haven't used it for a while.
  7. You need to turn off "STPControlledConstraints" in the config file, I believe. Use this config file, it should work:SpintiresPlus_config.xml
  8. There seems to have been a small attempt at implementation of this feature with the new B-130 and its manual tailgate, but apparently this has been given up on as no other truck can do this. I would appreciate more consistency, but it doesn't make the game unplayable.
  9. Some of the flatbeds are too short to hold the logs they are supposed to. This isn't too bad of an issue, but it means that the logs magically shorten themselves to fit inside the bed when you pack them. I've noticed this on the B-157, the B-505 and the B133.
  10. I see. yes, that's weird. Maybe it was a planned feature that was abandoned?
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