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freeman

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freeman last won the day on May 3 2019

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About freeman

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  1. It's weird. I used to be able to load vk.com webpages without issue back around 2014 to 2016 when I was an active modder. Hence my initial reaction thinking the link was bad. Never knew I was region blocked since then. Oh well.
  2. I'm aware of that. I get a 404 error when I try to load the page. Perhaps it's region locked. The workshop link is working, though.
  3. As I understand it (and please correct me if I'm wrong. it's been a while since I've done any of this), the extension-less mesh files located in the mesh cache archive are sort of a hash of the original .x mesh files and their respective .xml files. The .x file is the actual 3d model geometry (which can be imported into blender or 3ds max via a plugin) and the .xml contains information the game needs to find the 3d model's textures and some other information. When you first load spintires with these files in the mod folder, the game will spit out this extension-less "hash" file that combines t
  4. Winch line length really varies in real life depending on the owner and their setup on their truck. In real life all these trucks would carry differing lengths of winch cable. Could be 40 feet or 100 feet or literally any length. There is no set limit really. Then there are winch extension straps and portable winch land anchors. In reality people don't like getting their rigs stuck. Perhaps in spintires, winch cable length could be an adjustable value in the options menu. Or perhaps, depending on how much work they want to dedicate to this idea, it could be adjustable for every truck in t
  5. I have to say I agree with reducing the UI as much as possible. I like when games make the UI disappear when the information is not needed and they only appear again when a setting is changed, or a specific action is triggered, or put simply: on demand. There are many great examples of this out there. An old example off the top of my head is Skyrim, which only shows a bar-shaped "compass" at the top of the screen at all times and everything else is on demand. EDIT: and to add to this, Spintires already has secondary ways of indicating when things happen, such as the differential lo
  6. M60 AVLB that I put together a few years ago. Another GIF of M60 AVLB with improved control setup.
  7. @Oovee: After you guys are done with the update you've got planned, and in the future when you guys feel it's complete, would you ever seriously consider releasing it as open source for the community to continue its development? If this game ever made it onto something like github I feel like it would really take off, with regard to its development, by all the dedicated fans we've had over the years. All this idle time spintires has been sitting here over the years (and now there's an identical game out there without all the nerf'd features and on other platforms while it has been cr
  8. Nothing's changed. The community kept this game alive for years. We were rewarded time and time again with updates that deliberately broke our modifications from a vindictive developer and an absent publisher while they slap on a fake smile and claim to support the modding community. The same thing happens even now with the current version of the game: mudrunner, which is literally the same game. Pavel and insert-publisher-here don't give a crap about us. I think that's been apparent for a long time. So, in response to Oovee's latest announcement: who cares? Pavel (and co.) will likely ke
  9. My PM's are currently disabled. I'm taking a break from this forum for now. Take care, everyone.

  10. So long and thanks for all the fish.
  11. Ooh, I like the Beetle. Nicely done, voto!
  12. The longitudinal frame of your trailer needs to telescope for such a setup to work.
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