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Dexter Paris

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Dexter Paris last won the day on July 8 2020

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About Dexter Paris

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    Vienna, AT

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  1. I know that problem of floating coop players right from the launch years ago. When we were playing – for example 3 of us from Europe – and 4th player was from South Korea also with high ping of 200 to 500 ms. Often he started floating away on a linear path. When his ping got better everything was fine again … IMHO this is definitly related to the ping!
  2. Hello Mudsters! A user told me about problems running my maps which make use of the Voto1979-Library … Since Spintires v1.3.7 you don’t have to add the media paths to the config.xml anymore! In the main folder of Spintires you will find the new folder »User«. Inside that create a new XML file named »UserMediaPaths.xml« which need to contain the following lines: <DataSources> <MediaPath Path="Media_voto1979.zip" /> <MediaPath Path="MeshCache_voto1979.zip" /> <MediaPath Path="TextureCache_voto1979.zip" /> </DataSources> That’s it!
  3. Looks like the host change and forum update went well … The forum is pretty fast now! : - ) Thank you!
  4. Some updates ago the texture the game originally came with was replaced by the texture from your screenshot. IMHO: Since the change has altered the design of many custom maps, this should be reverted and the new texture should stay as a additional asset. Same for the other textures …
  5. I already asked @Localhost (Oovee) about that 2 years ago. He told me that he tried realizing that but it can’t be easily done with only modifying the log’s XML. But now as he became the god of ST there will be hope … ; - )
  6. @Zukakis Thanks for asking! Well, I’m still a noob with Blender, will that be for the next time and I don’t know if I will ever finish a static model. But hey, since 2.8 has no DirectX exporter at all I’d appreciate your work on that …
  7. Map size is too small for realistic speed … ; - )
  8. OMG First I can’t use 2.80 and now not even 2.79. I don’t have words for that … However — thank you!
  9. 2.79 latest and standard directX exporter. I wanted to try it without the modified exporter …
  10. I need some help guys … I'm now able to build models with Blender and I ran into a problem. I made a bridge part and the problem is that the vehicle glitches into the surface after a few meters and it’s not always the same area. A test with a basic cube had the same result. What’s the problem? Thx!
  11. I have that problems too! At the moment it’s not so bad, but some weeks ago it was really horrible!
  12. Ability to hide all on-screen GUI by pressing F3 Nice! : - )
  13. We got a very nice new dirt road texture which perfectly fits the color of the mud and the tire tracks. Looks great on my Forestry Expert map … : - )
  14. After a lot of googling it really looks like the exporter is not compatible yet. That’s sad because I got much better into 2.80 instead of 2.79 …
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