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    Spun

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    Reece Bolton

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Popular Content

Showing content with the highest reputation since 06/21/2013 in all areas

  1. 14 points
    Added / New Weather effects moved to camera. Weather effects now renders in the menu screen. Water surface tile adjusted (less repetitive). Added winch points to the sides of vehicles. Faster file access (decreases loading times). B-131 truck reinstated (used to be a certified mod). New Localisation added for Portuguese Brazilian (a big thank you to Rodrigo Matsuura). Improvements / Adjustments D-535 / 7310 gear ratios and general setup improved. Game day palette adjusted to increase colours (more improvements later). Overall truck volume range increased to from 12 meters to 14 meter (since camera now zooms further away). Reduced ambient sound volume slightly + added new ambient sound variation without crows. Weather now bias towards sunny days (as per community feedback). Camera now doesn't auto reset it's position (as per community feedback). Reduced eye-adaption when around street lights at night time (as per community feedback). Small adjustments made to menu map (more improvements later). Wheel mud clump size reduced and positions altered (as per community feedback). Fixes +1 gear fixed for all vehicles (as per community feedback). Rain sound no longer plays in menu, unless its raining in menu (as per community feedback). Added missing localisation changes. Rev one-shot sound now fades out when truck is no longer accelerating. Sparsing error fixed in classes/waters/green.xml. Mist/Dust now has soft contact with ground (no hard edge). Falling leaves now disppear when hitting the ground, as to save performance. Weather system particle amount reduced, as to save performance and to fix exhaust smoke disppearing. DPIIndependentCursorSize and HandleCursorWithoutDirectX for disppearing cursor issues.
  2. 13 points
    The Canyons DLC is out now and it's absolutely free! https://store.steampowered.com/app/1148580/Spintires__Canyons_DLC/
  3. 12 points
    A message from Spintires Visionary, Zane Saxton Dear Spintires Community, I know how frustrating it’s been for you not hearing from me or receiving any updates for Spintires, and I’m sorry there’s been such a long delay. I’m pleased to announce that we’re working on an update to Spintires, reinstating previously removed features, and adding new features and content. The first update is coming in April and will be followed by further regular updates, along with continued community support. Some of you have asked about the defamatory statements that appeared online after the extremely successful release of Spintires in June 2014 which led to false rumours, speculation and outright lies about Oovee Game Studios. I’m not going to enter into a public mudslinging contest over this, but I do want to address some of the fallacies behind the original Spintires indie hit. #1 Pavel was underpaid / not paid by Oovee Game Studios FALSE. Pavel was paid multimillion dollars by Oovee Game Studios for the work he did on Spintires per his contractual entitlement. #2 Spintires is Pavel’s game FALSE. Pavel assigned his rights in all his work to Oovee Game Studios. Pavel was the lead programmer and worked for Oovee Game Studios on the development of Spintires. #3 Pavel was the sole developer of Spintires FALSE. Pavel was one of many people who contributed and worked on Spintires over the years to bring the ultimate off-road simulation experience to fans. #4 Oovee Game Studios was just the publisher FALSE. Oovee Game Studios are the development studio and co-creators of Spintires. Our publisher was IMGN (although we did self-publish on Steam like you can publish your own book on Amazon). #5 Oovee Game Studios abandoned the original Spintires game FALSE. In June 2015 Saber Interactive approached Oovee Game Studios. This resulted in Oovee Game Studios granting certain rights in the game to Saber under a licence agreement. All rights in the game remained with Oovee. Pavel left Oovee Game Studios and went to work for Saber. Oovee Game Studios is currently working on updates to Spintires which it will release in the near future. #6 Spintires is owned by Saber Interactive / Focus Home Interactive FALSE. Oovee Game Studios are the sole owner of Spintires, including all code, visual aspects and assets, and the trademark. #7 Mudrunner / Mudrunner 2 are a different / separate games FALSE. Spintires: Mudrunner, Spintires Mudrunner American Wilds, and Mudrunner 2 are all derivatives of the original Spintires game, as acknowledged by the community, who associate these games with the original Spintires game. What’s next for the Original Spintires game? All this drama risks overshadowing a simple truth about the original Spintires game: it’s THE ultimate off-roading game. Putting all the drama to one side, the only real problem with the original Spintires game was its finishing touches. Starting with the update in April, and with many more to follow, this will be addressed, making Spintires a much more refined product than the first release, and as we continue to refine and develop Spintires moving forward we’ll also be adding new content and features to bring you MASSIVE value. We have some exciting announcements to follow, and if you’d like the inside scoop on the latest developments of Spintires, then join our official Spintires Facebook Group Sincerely, Zane Saxton - Spintires Visionary P.S. Let’s move forward and make the original Spintires game great again, just let me know in the comments below how you’d like to see the original Spintires game grow and evolve.
  4. 12 points
    Updated 18/04/19 Added / New Features Dynamic rain with associated water refraction effects (iteration 1). Dynamic wind with dust effects (iteration 1). Engine sounds properly based on RPM, with engine fan and turbo. Brand new engine audio for all trucks (except T700, more replacement engine audio to come later) Added tire buzz sound. Added steering pump sound. Added engine hot cool-down ticking sound. Added brake dragging sound. Added brake squeal sound. Brand new environment, ambient and interaction audio. Added submerged exhaust particle effects Reinstated Features Dynamic tire tracks and mud clumps SSAO effects Water push effects Water dripping particle effects Improvements / Adjustments Game palette improved to offer a more realistic (warmer) game rendering. All ground textures renewed. Mud/water resistance and friction values adjusted to be closer to that of the original release (more challenging). Camera zoom out range increased. Camera auto zoom removed (except on stations). Steering doesn’t turn the camera anymore. Improved UI, menu and localisation. Doubled winch length. Depth-of-field reduced. Fog reduced in most cases. Improved headlights and light rays. Reduced eye-adaption effects. Improved damaged engine particle effects. Improved gear ratios and general handling of all vehicles (except T700). Improved day/night presets Brighter night (moonlight) Improved rock friction for better rock climbing Increased mud, grass, and vegetation rendering distance. Removed gear crunching unless engine damaged. Fixes Removed unobtainable achievement (trespasser) Utility semi-trailer light was misplaced
  5. 11 points
    Dear off-roaders, As some of you know, over the years we’ve occasionally travelled a rocky road with a few obstacles being thrown in our path along the way. Last Friday, another obstacle presented itself which, whilst it doesn’t affect existing customers in any way, it will prevent new customers from purchasing Spintires temporarily. Spintires has been removed from the Steam platform by an unverified individual from Russia who has filed a DMCA notice via Valve. Although the takedown is not based on any substantiated legal grounds, unfortunately, the takedown process means that all notices are accepted at face value and games gets removed almost automatically. The system doesn’t verify the legitimacy of the claims, nor does it verify the individuals behind such claims before removing the game from the platform. The system merely relies on a “declaration” form and honesty. No doubt that whoever filed the takedown was aware of this automatic removal process. Steam are being supportive, and we are working to get Spintires put back up for sale as soon as possible. Whilst this is a temporary road block for new customers, existing customers can continue to enjoy the latest update we have provided and can look forward to a free DLC hitting the dirt tracks soon! Thanks for your understanding. Spintires Team
  6. 11 points
    Fellow off-roaders, It is finally time for Oovee to share our side of the story behind what really happened with Spintires. I would first like to apologise to the community for the lack of communication from Oovee and updates to Spintires. I am sorry. There were genuine reasons preventing us from doing so. You deserve the truth and I will be sharing the true story behind Spintires and the false rumours that have significantly damaged both Oovee’s and Spintires reputation. I will also be announcing the plans for the future of Spintires; the community deserves to be heard and deserves the ultimate off-roading experience that we set out to create together. Sincerely, Zane Saxton CEO - Oovee Game Studios (for any press enquiries, please contact press{at}oovee.co.uk)
  7. 10 points
    Ah, I remember that GUI - I also came up with a further concept myself, back in 2012, before we decided to switch to a text-based UI. For the record, we will be sticking with text-based UI and reducing it as much as possible.
  8. 9 points
    We are proud to present the Chernobyl DLC coming soon to Spintires. https://steamcommunity.com/games/263280/announcements/detail/3604497608482477285 https://store.steampowered.com/app/1151111/Spintires__Chernobyl_DLC/
  9. 9 points
    1.3.0 -- Version numbering changed, assuming reset to v1.0.0 at beginning of 2019. Added / New New B-130 truck model, including new attachments (flat bed, coupler, utility load, fuel load, logs). Added localisation for new B-130 and renamed old B-130 to B-130 (old). Added freeroam camera (F2 to activate, numberpad arrows or mousewheel to move, -/+ to go up and down). Added stereo audio support. Added reverb audio effects (minimalistic). Added listener cone. Added second iteration of vehicle audio system (including engine fan, twin-turbo system and engine onload and offload sounds). Added second iteration of vehicle sounds (stereo)(recorded from YaMZ-238 V8 Diesel, KamAZ-740 V8, Kharkiv model V-2 V12, 2.1L Gaz 69, ZIL-375YA 7.0l V8 Petrol). Added stereo ambient / interaction sounds. Added basic PTO winch simulation (activating the winch strains the truck's engine like powered contraints). C-4310 truck reinstated (used to be a certified mod). C-4310 white truck reinstated (used to be a certified mod). Added localisation for C-4310. Added RequiresEnginePower and TriggerEngineSound options for controlled constraints linked to steering Improvements / Adjustments Turn radius adjusted on all vehicles (more realistic). Suspension tweaks and adjustments on all vehicles (with thanks to >Forces<). Exhaust shakes whilst engine is revving. Removed autozoom on entering stations (garages, lumber yards, fuel stations...). Additional adjustments to game colour palette to increase colours. Overall truck volume range decreased from 14 meters back to 12 meters since stereo sounds are easier to hear. Fixes Fixed "lines cross road" shader bug (http://www.oovee.co.uk/forum/topic/13706-100419q-%E2%80%93-some-feedback/). Fixed C-255 wheel rims Fixed tire track filename to supporting modifications. Fixed D-535 HP issues. Fixed A-469 performance issues.
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